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الأربعاء، 4 يناير 2017

Mobile App Development & How IOS And Android Differ

By Arthur Williams


Anyone who has designed an app will tell you that an extensive degree of knowledge is recommended. Specifically, designers should be aware of the two most popular operating systems that they're likely to build for. This brings us to iOS by Apple and Android by Google, which are not only well-known but utilized by a number of mobile users as well. If you'd like to know these two systems differ, here is some useful information courtesy of mobile app development companies

While iOS and Android are owned by different companies, there are other differences that any mobile app development company can tell you about. Starting with Android, you should know that it's open-source, meaning that it's far easier to create apps on it. What this means is that if you want to play around with different ideas, Android is a great place to start. It's easy to see why companies like Lounge Lizard build apps with this particular OS in mind.

One of the areas where iOS differs from Android is its presentation. Simply put, it is clean and streamlined, meaning that you won't have a tough time registering everything form a visual standpoint. It's also worth noting that iOS apps tend to gain more traction, which makes sense given Apple's status as a technological juggernaut. Simply put, if you want your app to be seen as legitimate, you'll want to build with iOS in mind.

There's no denying the fact that iOS and Android are different, but they are more similar than what people might assume. One of the reasons for this is that they tend to offer the same apps. For the most part, their software libraries are the same, meaning that you won't find yourself missing out on a popular app that those with different operating systems are enjoying. One can argue that this speaks volumes about the efforts of app developers.

It would be a lie to say that this is all that you should know about Android and iOS, as they relate to one another. However, it's a good starting point that should help designers better understand the tools that they're working with. There's no denying the fact that both systems should be kept in mind during the design process. If you're able to account for both, chances are that the apps you build will be well-received by more people.




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